Kristopher: The Cycle of Strife is one of the earliest ideas we had for what the endgame would include in Diablo Immortal. I think it started with the systems, but the lore started working hand in hand and then adjustments were made to both sides to make the whole thing feel cohesive. Scott: I think some of the core system ideas probably came first in this case, but the lore started working alongside it pretty quickly. ![]() Getting started on the Cycle of Strife Q: Regarding the lore of Cycle of Strife, was it a matter of crafting the story first before figuring out the game system or rules that would match it or vice versa?
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